Recursive Building Tutorial by CLuis
Materials Needed-
HHT 4, and some time.
Dont worry about raw data, replacing other tag, or fixing dependencies. HHT 4 can now add all kinds of raw data and it can also add tags!
1) Open the map that your gonna extract the data from.
a- Select the tag you want to extract. (I will be doing the Grunt bipd for this example)
b- Make sure Recursive is checked.
c- Click Save Meta
d- Select a folder to save to. Remember this folder. (I will save in E:\Grunt\)

2) Close the map, and Open the map you want to inject the data to.
a- Make sure Recursive is checked.
b- Click on Inject Meta.
c- Select the folder where you saved to and click OK. (I would select E:\Grunt\)
d- Then select the file that you started the extraction with.
Note: If the tags name in HHT is characters\grunt\grunt then the place where the file is located is your origin folder and that filename. Mine would be E:\Grunt\characters\grunt\grunt[bipd].meta The tagtype is contained in the "[ ]"'s, so if you extracted a bipd then u will find bipd inside the brackets.


3) RESULTS! Thats the whole tutorial. Hope your maps works ingame.
Here is a pic of the Grunt in SE.
